Invizimals: The Lost Kingdom review (PS3)

In the modern era when it comes to games, multi-platform properties are key to extending the reach of any brand, and creating a successful franchise. While many games are ported from the main consoles, be it the PS3 and Xbox 360, or more recently the PS4 and Xbox One, it is a much rarer site to see a franchise make the leap from portable console to main home entertainment system, but that is exactly what has happened with the Invizimals series, moving from its successful outings on the PSP, to the PS3 with Invizimals: The Lost Kingdom.

The lost kingdom follows the Hiro as he stumbles upon a door to a new dimension populated by the race of Invizimals, but who are being overrun by an army of evil robots. Hiro is given the owner to help the Invizimals by having their powers bestowed upon him, and tasked with completing a series of missions to try and save the Invizimals universe.

In essence, Invizimals: The Lost Kingdom is a straight forward platformer. It borrows from classic games like Crash Bandicoot, as well as providing a weirdly reminiscent echo of the less well fondly remembered, but highly underrated PS1 game, Croc. The gameplay is fairly rudimentary, and the missions mostly quite straightforward, but without ever being overly repetitive. It is enjoyable, and entertaining throughout with just enough challenge to keep both adults and children busy for the duration. There are a number of mini-games, as well as a Pokémon-like mode which allows for a more multi-player experience, and a series of challenges which allow you to gain the next Invizimal’s powers which all together creates a very engrossing experience.

Graphically, Invizimals: The Lost Kingdom is something of an upgrade on its handheld predecessor as you might expect. The Invizimals are well designed, each with distinctive markings and appeal which helps make the game vibrant and engaging throughout.

However, there are some elements to The Lost Kingdom which do hamper the experience. The cut scenes between games seem somewhat superfluous and overly long, with scandalously length loading times for a game on a modern console. In addition, you have to re-watch these cut scenes if you die rather than re-spawning at a save point which can make the game quite tedious to play in the early stages whilst still getting to know the controls. With the mini-games the instructions provided are slightly vague at times; this can be annoying when trying to get to grips with them, especially as they are integral to progressing in the game.

Invizimals: The Lost Kingdom is an enjoyable game, with some fun gameplay and good graphics. However, it is probably more aimed at kids, and may be somewhat limited in its appeal to adults, which when coupled with the loading times and the unnecessarily long cut-scenes certainly prevent this game from being anything more than an average platformer, which is a shame which as it potentially could have been much more.

Tom Mimnagh is Screenjabber's Wrestling Editor and a Contributing Writer to the site. He's a lover not a fighter (unless you’re having a pop at John Carpenter), a geek extraordinaire, raconteur and purveyor of fine silks. He also enjoyed Terminator Genisys more than the average person (as in, a bit), but don’t hold that against him.

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